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About Us

A Legacy of Excellence

We have been fortunate to call some of the finest game developers (and finest people) in the game industry Tilted Mill team members. We also enjoy a close relationship with our fans, who have been integral to our success, and who have remained with us these many years.

Tilted Mill's eight founders

Tilted Mill Founders

Our Story

Once upon a time there was a studio called Impressions Games, creators of perennial and beloved city-building classics such as Caesar 3, Pharaoh and Zeus. After the success of Pharaoh and Zeus, the leads from those teams, including Studio Head and lead designer of both titles, Chris Beatrice, struck out to found their own studio: Tilted Mill Entertainment. Tilted Mill continued the Impressions tradition of focusing on historical city-building games, while expanding to include RPG and contemporary city-builders as well. 

Cover box art for Pharaoh
Tilted Mill employees playing ultimate frisbee
Cover box art for Zeus
Image of Chris Beatrice, CEO & Design Director, drawing in his studio
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Tilted Mill’s proud legacy spans more than 30 years in the video game industry.
Tilted Mill employees making holiday cards
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Tilted Mill’s debut title: Children of the Nile was a breakthrough in historical city-building gaming. The first true 3d historical city-building game, it offers lush visuals, while introducing to the genre a sim-like population of real people, each with individual wants and needs, going about their lives in ancient Egypt, trying to feed their families, hold down a job, improve their homes and their general quality of life.

Building on the success of this game, the team went on to develop another historical city-building title: Caesar IV, continuing the Impressions tradition for a new generation of gamers. Later they created the next title in the SimCity franchise, SimCity: Societies. This was followed by Hinterland, a hybrid town building game and part-based fantasy rpg.

Image of Keith Zizza at his keyboard piano
Image of Mat Willows at his desk
Image of Pete Haffenreffer at his first desk
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Tilted Mill continues to deliver fun, accessible city-building strategy gaming in its next project, currently in the concept stage.

Meet The Team

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Chris Beatrice

CEO & Design Director

chris@tiltedmill.com

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Peter Haffenreffer

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Keith Zizza

Audio Director

keith@tiltedmill.com

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Jon Samples

Senior Gameplay Engineer

jon@tiltedmill.com

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Luke Beatrice

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Matt Zimmitti

Designer

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Claudia Kuehl

Marketing Consultant

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Jim Solomon

Senior Gameplay Engineer

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Jon Payne

Project Manager

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Mat Willows

Creative Consultant

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Mike Malone

3D Art Consultant

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