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#561
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I just finally started E5M Moguntiacum last night. I have finally seen a C4 Battering Ram on my own!
First invasion is 3 Heavies, 1 Ram & 2 Catapults. Smoked them with 1 Expert Light & 1 regular Heavy. Ok, Towers helped. A couple of bad boys made it over the wall section cuz I attacked the siege first, but they died on the way over. One torch thrown at that Trade Depot & a bunch of people in flames running away. No crimes.This scenario should be good! PS ~ The lowest low news is that I saved over my E3E Lugdunum Continue Play save in error. <kicks self upside head for not backing up C4 important folders yet> @ self for making these TWO huge blunders.Folders are now backed up... ![]() |
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#562
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#563
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They're really fighting. Why are they fighting? I had no idea Caesar IV came with its own set of hooligans! |
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#564
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It can't be from too much cotton candy at the circus, so it must be the wine...
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#565
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Yes, it must be. Wine can turn any decent roman into a barbarian.
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#566
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The German Invasion in E5M Moguntiacum was even better!
3 Heavies, 2 Skirmishers, 1 Ram & 2 Catapults. I countered with 6 Heavies & 1 Light, most Expert with battle experience & some Elite. First image is meeting the first of them (most cohorts on the screen are mine)& second is the aftermath. The enemy never got close to the Bridge. The battle was VERY kewl! TM has robbed me of several experience points during my battles in this scenario. Many cohorts should be up to "4 Seasoned". No biggie, two is all it takes to become Elite. I screwed up & missed one DEMAND (unforgivable lowest low), cuz I accidently had my Timbercutters on mothball (missed it by 2 weapons & was wondering why the number was stuck for so long ), so I am waiting for more requests for the Favor requirement. 12 GM Block is done (100 Prosperity). Security at 100. Culture is only at 80, but that is fine & probably where it will end. This was the first scenario where I tried a bit of shifting labor & mothballing, instead of just filling the map with Large Insulae. It leaves a bit of a bad taste in my mouth. ![]() |
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#567
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Quote:
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#568
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I haven't seen any fighting in the Theater stands so far. Too bad...
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#569
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I think I may have... if I come across it again I'll post it. I'm still figuring out how to do so.. so be patient with me!!!
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#570
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Finally back on the campaign trail...
Here is Virunum after the victory screen, but before continue play. No city view yet but thought I'd showcase Pecunia's Minimapper Get it here http://caesar4.heavengames.com/downl...?category=misc The city has no forts - Yet. That's for later. I manged to pass the win screen quickly by getting enough money to build the walls quickly using Kiya's Exotic Market timing trick. Save enough Gold for a Mercury festival, put up tax rate, make sure you have some exotics ready, then hold the festival and open the Exotic Market at the same time. The exotics get sold while the Mercury festival is going on. - Resulting in loads of dosh. Got a Mercury benevolence as well so that was icing on the cake. Added: Part 2 - Military Infrastructure added Shows use of walls to divide battleground into compartments to impede sneaky enemy movements - each dividing wall has a gatehouse and a couple of towers in it. Last edited by Herodotus; 07-26-2007 at 06:43 AM. |
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#571
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Here is my 2cents.
Sometimes I feel like building fountains all over the map. |
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#572
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Dat's a LOT of Forts for E2M Virunum, Herodotus!
(I LIKE this guy! )I am almost finished with E6M Tingis. All goals are far exceeded except for Favor & I'm waiting for more requests to get the 80 (gulp) Favor. The highest high news is that I have over 10K people (required) & smoke is coming outta my white box, but it is still going strong (with some lag). HOOT !!! ~ Thank YOU, Tilted Mill !!! ![]() EDIT: At Win Screen ![]() Last edited by MarkDuffy; 08-02-2007 at 10:57 PM. |
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#573
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Not so many forts this time then
I thought I'd use both sides of the river for Lugdunum. There are so many different shaped cities you could build on this map. 100 Culture would have been easier if the residences were all on the one side. I decided to leave favour at 70 cos it was taking too long. The Gaul cohorts show up on the minimap even when they have been destroyed, it takes a long time to get the enemy defeated message sometimes. |
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#574
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Here is my offering for Hieronymus' Patavium scenario under his beauty rating.
ave! 1) Aventine of Governors _ 2) Southern Cross _ 3) Domite Equite 4) Benne Mercurio _ 5) Forvm et Basillicvs _ 6) Honorium Hieronymus 7) Northern Fold _ 8) Quaestorii Capitalis _ 9) Aqua Fina 10) Pallisades over East Wall _ 11) The Ugliest Part of Town 12) Pecunia's Mini-Mapper top-down shot Mini-Mapper at; (http://caesar4.heavengames.com/downl...?category=misc) - thanks Pecunia - nice touch - thanks Herotodus for pointing this tool out (seen it before but thanks) Excelsior!!! 90's across the board is very tough population 7070 Last edited by marcus_uproarius; 08-13-2007 at 05:41 PM. |
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#575
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That's wonderful Marcus Uproarius!
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#576
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Thats is one of the coolest architectures i've ever seen!!!!!
Thats so close to perfect. Congratulations! ![]() |
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#577
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#578
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Been absent for a while, but just finished up Caralis. Afew shots for posterity...
1. Now THAT'S a classic Roman sunset!! 2. Nautical traffic jam 3. Beef. It's what's for dinner 4. The view from my place |
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#579
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Ah! I know I just posted, but I got some great lightning shots in Corinth...
1. Just before impact 2. HEY! CART-PUSHER! THIS IS JUPITER. DO I HAVE YOUR COMPLETE AND UNDIVIDED ATTENTION? |
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#580
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lmao you do know there is a player here that calls him / herself Cartpusher? - Nifty shots - more of your city would be swift tho |
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