PDA

View Full Version : What's next for Tilted Mill?


Tyveil
12-07-2004, 12:14 PM
I would love to see a Immortal Cities: (some other civilization) - maybe Greek, Roman, South American Indian (Aztecs, Mayans), whatever. Even an expansion for CotN would be cool. Any ideas whats on the horizon for TM? I sure don't want to wait as long as I did for CotN after Cleo!

Tyveil
12-07-2004, 12:46 PM
Ooops.. didn't see this forum. I guess there is already a thread with plenty of speculation so no need to repeat that stuff here. However, I am suprised there is no official announcement at least to what type of titles they may be working on. I've seen other gaming companies that let you know what title they are working in 3+ releases into the future. CotN is done, is everyone enjoying their big bonus paychecks and vacation now?? :D

ramuhotep
12-07-2004, 02:39 PM
Ooops.. didn't see this forum. I guess there is already a thread with plenty of speculation so no need to repeat that stuff here. However, I am suprised there is no official announcement at least to what type of titles they may be working on. I've seen other gaming companies that let you know what title they are working in 3+ releases into the future. CotN is done, is everyone enjoying their big bonus paychecks and vacation now?? :D

Tilted Mill and Myelin are both new companies. If CotN is not successful (ie, does not reach a pre-determined level of sales) this Quarter (ie, the Holiday Season), there's a chance it will be their last. I have every confidence that CotN will be a roaring success (by City-builder standards anyway), and the TM guys will announce (or at least hint at) a new game early in the New Year*

Rest assured that the TM developers have done the research and have begun the initial programming for said hypothetical new game, and possibly even begun the research for a third. They just don't want to make us angry by announcing Immortal Cities: Children of the Amazon (or whatever), only to have to announce that they're not going to be able to make good on it.

-- Ray

* Just so there's no misunderstanding; I mean the announcement will come early in the New Year, not the game.

Celebithil Dae
12-08-2004, 12:52 AM
heh, if they managed to put a game out at the begninning of the yar, i would be past impressed...

Natsef-Amun
12-08-2004, 04:05 PM
AH HA! Amazons is next, eh? (writes in little notebook...) I can now claim to have the next title on good authority!





:p

NanaBanana
12-08-2004, 05:21 PM
AH HA! Amazons is next, eh?

I hope you wrote that in pencil. Ramuhotep is a master of speculation. ;)

My thoughts on a new game is Children of the ????, a 20 cd collection with no end. Don't look for a demo as it would take a week to download it. :p

sitearm
12-08-2004, 05:30 PM
Tricky questions... would we want a next game that is the same engine as CotN with different graphics? Would we want the same food-as-money model and health, worship, and prestige drivers?

The more different we want a new game to be, the longer away in time it will take to deliver...

Tyveil
12-08-2004, 06:14 PM
Tricky questions... would we want a next game that is the same engine as CotN with different graphics? Would we want the same food-as-money model and health, worship, and prestige drivers?

The more different we want a new game to be, the longer away in time it will take to deliver...

I think the graphics are just fine how they are. I hope they continue to use the same engine for many new games as that will seriously cut down on their production time. I really hate waiting extra years for games just because they have to have the very best graphics technology. Give me good gameplay! Graphics should be an afterthought (IMHO of course :))

Just to clarify.. Same engine, new graphics is fine as far as new models, etc.

wodinoneeye
12-09-2004, 05:42 AM
Tilted Mill and Myelin are both new companies. If CotN is not successful (ie, does not reach a pre-determined level of sales) this Quarter (ie, the Holiday Season), there's a chance it will be their last. I have every confidence that CotN will be a roaring success (by City-builder standards anyway), and the TM guys will announce (or at least hint at) a new game early in the New Year*

Rest assured that the TM developers have done the research and have begun the initial programming for said hypothetical new game, and possibly even begun the research for a third. They just don't want to make us angry by announcing Immortal Cities: Children of the Amazon (or whatever), only to have to announce that they're not going to be able to make good on it.

-- Ray

* Just so there's no misunderstanding; I mean the announcement will come early in the New Year, not the game.



The Amazon never had any large civilizations that built monumental architecture (probably because huge areas flooded frequently). The amazon basin is one big flood plain (many early Spanish maps show huge lakes which were actually these large flooded areas).

The areas people didnt have metal working technologies and didnt have government complexity higher than tribal kings.

vic_4
12-09-2004, 07:50 AM
I like the graphics and the engine, but I imagin that next game will introduce money and different kind of needs for population, otherwise it would be simply an expansion to COTN, which by the way I would appreciate while a new game is developped.

ramuhotep
12-09-2004, 09:19 AM
The Amazon never had any large civilizations that built monumental architecture (probably because huge areas flooded frequently). The amazon basin is one big flood plain (many early Spanish maps show huge lakes which were actually these large flooded areas).

The areas people didnt have metal working technologies and didnt have government complexity higher than tribal kings.


First, let me say that I do not work for TM, and have no access to information that the rest of you don't have. As NanaBanana says, that doesn't stop me from guessing. ;)

As to the Amazonian culture, a) it was just an example, b) I think we can assume that the next title in the series will be Immortal Cities: [Something] , and c) If we use Immortal Cities: Children of the [River] as a template, what river would you choose for a MesoAmerican citybuilder?

MesoAmerican culture has always been high on the CBers wishlist, but the best Impressions was able to do was a nod and a wink to the Mayan culture in Poseidon. Dunno what inference can be drawn from this, but if asked to bet money for or against the culture for the next TM citybuilder, I would probably bet against MesoAmerica.

-- Ray

Maatkaamun
12-09-2004, 12:01 PM
The cool thing about MesoAmerican culture (IMHO) is it's mystery and foreign-ness. The very thing that makes it difficult to research. We know a lot less about the Mayans, Incas, or Aztecs than we do about the Egyptians. The same would go for the Babylonians (I think), the ancient civ in India (Indus River?), and several others.

I'm basically rooting for huge sales now so we *can* see a next game. :D Whatever they do, it will be good, and well-thought-out.

sitearm
12-09-2004, 12:04 PM
have just learned that south and middle american cultures (and of course north american) all walked from china way-back-when in the first place... and of course china walked from mid-south-africa with egypt europe india etc. on the way... so it's all related anyhoo... one giant evolving culture... jump in with a city.society building game anywhere! :p

mouse
12-09-2004, 01:33 PM
Maybe TM will get a license from Fire Fly for their new 3D engine that's going to be used on Stronghold 2 :D It allows you to see inside working buildings and gives more control over the King (or whatever ruler). SH2 will have a strong economic componet (the previews make it sound like a city builder/castle builder).

EmperorJay
12-10-2004, 03:23 AM
Sounds like a good thing mouse, though hopefully they'll be able to put together their own engines soon.

The Court Jester
12-10-2004, 09:51 AM
Hey, cool :) ... I am almost as excited to hear about Stronghold 2 as I am about finding Tilted Mill has released a game :) I can see what my Christmas stocking will be filled with.

Hey y'all, 'tis been a while. Nice to see the names and faces showing up somewhere new. Only thing now is I have to start "following" a forum again, and spare time just isn't what it used to be :( Ah well, cest la vie.

The Court Jester
12-10-2004, 09:52 AM
Vagrant :eek: ... I hope I don't get busted :(

Boobootifi
12-10-2004, 11:14 AM
Any of the Mayan/Aztec/Incan cultures would be great -- as would ancient China.

Of course, I'd like to see an expansion set for CotN too!

...Boo

mouse
12-10-2004, 04:00 PM
Court Jester you'll have to wait a bit for SH2 it's not even due out until spring still in the alpha stage :D
Unless we want to wait a couple of years for the next game from TM they'll have to use someone elses 3D engine.

wondertwin
12-10-2004, 05:01 PM
I would also vote for the Mayan/ Aztec/ Incan theme. I have climbed Chichen Itza and it is AMAZING. Not to mention hard on the legs. ;)

Alexander
12-14-2004, 11:34 PM
The what-city-next question also depends on what-city's-research. In fact there's been quite a lot of new research (last two decades) in the Americas, and if TM could really lay hands on someone with current expertise in that area, it could make quite an interesting scenario. I'm not sure how the human sacrifice angle would appeal in games play, however, and that is probably the major sticking point for that geographic area.

Greece, China, and Rome all have the benefit of a ton of available research---and the downside of rival games. I don't think anyone has tackled the middle east---Sumer, Akkad, Babylon and Assyria---a lot of available data and a similar scenario to that of Egypt, except canals replace floods, ziggurats go in instead of pyramids (different purpose: grain storage and religious supremacy in a region of destructive floods) and, again, an agrarian population with daily lives to lead. The economics are a bit different, the enemies are both exotic and a little familiar, and over all it has many features that would make good use of the TM system.

Kokopelli
12-15-2004, 10:10 AM
Why not have the next game be Children of Middle Earth? :D

I like the idea of the South American civilizations. Be difficult to defend yourselves when the Spanish show, but I have always been facinated with those civilizations.

MAX-1
12-15-2004, 10:45 AM
Aztec
Maya
Inca

All central/south Americas spread along the pacific coastline and inland. All used flood planes or developped irrigation to flood fields. All built similarly in archetectural style. One evolved from another to another, sometimes existed at the same time and would go to war with other tribes/city states of either the same race or against another race.

Just a thought.


OR

Have an expansion for multiplayer as in Emperor.

wodinoneeye
12-15-2004, 11:54 AM
Why not have the next game be Children of Middle Earth? :D

I like the idea of the South American civilizations. Be difficult to defend yourselves when the Spanish show, but I have always been facinated with those civilizations.

CotN didnt include the Greek period or the Roman.

South/Middle American theme game can all be PreColumbian....

Azeem
12-15-2004, 12:29 PM
Aztec
Maya
Inca

All central/south Americas spread along the pacific coastline and inland. All used flood planes or developped irrigation to flood fields. All built similarly in archetectural style. One evolved from another to another, sometimes existed at the same time and would go to war with other tribes/city states of either the same race or against another race.

Just a thought.

Have an expansion for multiplayer as in Emperor.

Actually, the Inca were significantly different from the Aztec and the Maya. They farmed on terraces and did not practice large-scale human sacrifice. They're a very old culture, but they didn't last long as an empire. Nonetheless they did build some marvelous things such as their elaborate imperial road system involving Chasqui messengers, Macchu Picchu, etc. :)

Janmeryet
12-15-2004, 06:49 PM
Have y'all been to this thread (http://www.tiltedmill.com/forums/showthread.php?t=24)? Lots of people's ideas there. This one (http://www.tiltedmill.com/forums/showthread.php?t=12), too.

The Court Jester
10-11-2005, 10:06 AM
Children of the Nile is an interesting game with great graphics ... somehow I was expecting more out of the game, so I really hope they do build an expansion to the game. There are no interesting battles with invading armies, the total lack of control of your armies is different, and the inability to forecast your food income is really getting annoying. It really peaves me off when you're doing so well and suddenly you don't have enough food to go around ... and you go scrambling to try and correct a problem you should have seen coming :( Ah well, it's just a game :S
And what's the obsession with appeasing the gods that seem impossible to keep up with? As soon as you get the people happy about one type of god they're ticked about you not being able to supply ALL their wants for all the gods ... very much an impossibility ... or what, do you need to have 60 Nobles so you can train 120 children to become priests :S ?
Other than that, I like the graphics and the "feel" of the game overall ... it plays and looks nice (the camera angles rock!).

Ceasar 4, eh?! Cool idea I suppose ... waiting a year won't be cool, but work takes time. I still think you guys should consider the idea of an early american settles city builder ... Forts, farmers, taverns, indians (and other invaders), settlements, taxes to the mother country, raising your musketeers, feeding the little people, controlling your government (or leaders) ... farms for cows (milk and food), sheep (wool/cloth), pigs (food), and horses (for military purposes) ... all that good stuff. Come on, think about it ...
And no, I'm not an American :S
The Court Jester