View Full Version : How will the work force be gathered?
Thain
05-08-2004, 01:20 PM
CotN may be so different that this question doesn't apply but I am curious how the work force will be gathered. Will it be like Pharaoh where the industry produces a walker to find nearby housing or will it be like Emperor where the work force handles itself based on the population?
Thanks. So glad this genre isn't dead. :)
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thain
Keith
05-08-2004, 01:45 PM
CotN may be so different that this question doesn't apply but I am curious how the work force will be gathered. Will it be like Pharaoh where the industry produces a walker to find nearby housing or will it be like Emperor where the work force handles itself based on the population?
Thanks. So glad this genre isn't dead. :)
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thain
Since the game is going to delve into the daily life level of the people in the city, it would almost be possible to have their stations in life become hereditary. Farmers children would most likely become farmers, fisherman children would most likely become fishermen, etc. Once you have the initial core of worker types it would become almost self-perpetuating.
It's not likely that some peasant farmer became a scribe or physician, etc.
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EmperorJay
05-08-2004, 02:02 PM
Such a system will lead to interesting situations in which you have both unemployment and worker shortages, something which couldn't exist in current citybuilding games.
Ammurit
05-08-2004, 08:26 PM
Upper class neighborhoods may have access to various educational facilities. Perhaps the type of facilities available, or that you as Pharaoh choose to make available, will have an effect on the type of labor available. If the only schools at hand are military academies, then the city will have a trained military elite, and thus be strong militarily, but will suffer diplomatically, religiously, culturally, and so on.
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