Techleo
06-15-2007, 03:45 PM
I was curious if you would have the option of building a city of Skyscrappers instead of sprawling suburbs. Obviously there are more then one model of city. Some look like Los Angeles. As time goes on they prioritize personal houses and absorb land which could have been productively used to produce natural products. While some cities centralize such as some European cities.
Ideally if you build up you maximize the food producing land available. You maintain a sense there people live in big dense cities but if they drive 3 miles outside the city they can be on the farm and relax.
My dream city really envisions what a article in the National Geographic once portrayed. The city consisted of about 100,000 people stacked into a beautiful city of skyscrappers beside a river. Surrounding it were orchards, forested hills and fields of veggies/grain. The city maximized the farmlands by using extremely high tech and clean farms. Nearly half of the big city manned the farms, another portion to servicing its needs and another portion consister on high tech industries. The idea was that by cramming people closer in they could provide services for less. Ideally the city would be so much cheaper to live in that it attracted higher tax residents. Basically keeping the Agrarian system afloat.
When I played Simcity 4 I managed to make such a city and if you look at cities in Japan, Europe, Canada and parts of america it can work. I was just wondering if I could do this in SCS?
Ideally if you build up you maximize the food producing land available. You maintain a sense there people live in big dense cities but if they drive 3 miles outside the city they can be on the farm and relax.
My dream city really envisions what a article in the National Geographic once portrayed. The city consisted of about 100,000 people stacked into a beautiful city of skyscrappers beside a river. Surrounding it were orchards, forested hills and fields of veggies/grain. The city maximized the farmlands by using extremely high tech and clean farms. Nearly half of the big city manned the farms, another portion to servicing its needs and another portion consister on high tech industries. The idea was that by cramming people closer in they could provide services for less. Ideally the city would be so much cheaper to live in that it attracted higher tax residents. Basically keeping the Agrarian system afloat.
When I played Simcity 4 I managed to make such a city and if you look at cities in Japan, Europe, Canada and parts of america it can work. I was just wondering if I could do this in SCS?