Peugeot_206
06-10-2007, 12:15 AM
HOPEFULLY this will be considered and not blown off. Please care, and don't pretend that you do when you don't..............
Copy and paste from another forum. (simcitycentral.net)
Here's a few suggestions.
Make the buildings taller.
The ones in SC4(especially the commercial) are wayy too short, rather than SC3K they were super tall.
Create Traffic heavier
Maybe more dense traffic like big rush hours near business hours or Sporting events.
Half tiles
Diagonal roads would serve better purposes if all zones could use a half tile to take up.
Civic Building Zoning
Things such as Hospitals, Schools, Airports, Stadiums, Convention Centers and Seaports would have special zones (As seen in SC3K)
Roads, Roads, Roads...........
Make More road options. As seen in real life, make highways, ground, elevated, 2lane, 3 lane all the way up to six lanes. On ramps and off ramps could be more complex, being more of a point and shoot thing. (i.e. the exit from the freeway, then you just point to where it should connect up at. It'd also be able to connect to more than one street) Avenues and roads could be have a selector of weather to be 2 lane, 3 lane and so on. You could have regular streets, but have a request to have parking on it, or have it be a one lane alleyway. They could also be one way. BTW, Diagonal bridges need to be present. Maybe even such things as roundabouts or Cul-de-saks.
Public Transit
Bus Stops would be more complex. You could have on street bus stops, (on a road panel) larger bus stops, bus terminals, and things such as the park and ride (falls in line with 'Civic Building Zoning') Subways and above ground rail could be shared with Bus Stops/Vice Versa. (i.e. the bus terminal is also a subway station)
Gov't Housing
Kinda like RichyG 's Idea(at simcitycentral.net), Gov't housing could come into play. Make special Residental zones.
Dual Purpose Zoning
Make some commercial zones Also partialy residental, and vice versa.
City Sectors
Make Defined Sectors. (i.e in NYC you have NYC, but Queens, Manhattan........) You'd also be able to name Elementary, Middle, and high schools, as well as Hospitals and such. You'd also be able to tax these city sectors individually. Streets and highways would also be able to be named.
Population Base
In SC3K, it was relatively easy to get +1,000,000. You should be able to do that again.
Streets of sim city
Kinda far fetched, but maybe a spin-off of it that is compatible with your entire REGION of sim city. Maybe even educational with a safe driving course complete with blinkers and such. Or even an errand style thing like taxi driving or Bus Route.
Climate/Disasters
Be able to establish warnings for Hurricanes. Snow and Snow Plows should be available.
If a meltdown happens, it should effect the entire region.
With the Civic Zoning structures Idea for schools and Hospitals each square could hold People. (i.e. one tile= 25 People) Therefore, you could adjust accordingly for size.
Copy and paste from another forum. (simcitycentral.net)
Here's a few suggestions.
Make the buildings taller.
The ones in SC4(especially the commercial) are wayy too short, rather than SC3K they were super tall.
Create Traffic heavier
Maybe more dense traffic like big rush hours near business hours or Sporting events.
Half tiles
Diagonal roads would serve better purposes if all zones could use a half tile to take up.
Civic Building Zoning
Things such as Hospitals, Schools, Airports, Stadiums, Convention Centers and Seaports would have special zones (As seen in SC3K)
Roads, Roads, Roads...........
Make More road options. As seen in real life, make highways, ground, elevated, 2lane, 3 lane all the way up to six lanes. On ramps and off ramps could be more complex, being more of a point and shoot thing. (i.e. the exit from the freeway, then you just point to where it should connect up at. It'd also be able to connect to more than one street) Avenues and roads could be have a selector of weather to be 2 lane, 3 lane and so on. You could have regular streets, but have a request to have parking on it, or have it be a one lane alleyway. They could also be one way. BTW, Diagonal bridges need to be present. Maybe even such things as roundabouts or Cul-de-saks.
Public Transit
Bus Stops would be more complex. You could have on street bus stops, (on a road panel) larger bus stops, bus terminals, and things such as the park and ride (falls in line with 'Civic Building Zoning') Subways and above ground rail could be shared with Bus Stops/Vice Versa. (i.e. the bus terminal is also a subway station)
Gov't Housing
Kinda like RichyG 's Idea(at simcitycentral.net), Gov't housing could come into play. Make special Residental zones.
Dual Purpose Zoning
Make some commercial zones Also partialy residental, and vice versa.
City Sectors
Make Defined Sectors. (i.e in NYC you have NYC, but Queens, Manhattan........) You'd also be able to name Elementary, Middle, and high schools, as well as Hospitals and such. You'd also be able to tax these city sectors individually. Streets and highways would also be able to be named.
Population Base
In SC3K, it was relatively easy to get +1,000,000. You should be able to do that again.
Streets of sim city
Kinda far fetched, but maybe a spin-off of it that is compatible with your entire REGION of sim city. Maybe even educational with a safe driving course complete with blinkers and such. Or even an errand style thing like taxi driving or Bus Route.
Climate/Disasters
Be able to establish warnings for Hurricanes. Snow and Snow Plows should be available.
If a meltdown happens, it should effect the entire region.
With the Civic Zoning structures Idea for schools and Hospitals each square could hold People. (i.e. one tile= 25 People) Therefore, you could adjust accordingly for size.