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View Full Version : Well, i guess i colds ask a few here...


Celebithil Dae
05-05-2004, 11:11 PM
First of all, aince oyu probably know i am a fervant LOMSE-er type, what are the odds of something along those lines being put out by ya'll? (yeah, im hopeless, i deal)

Secondly, do you have anything in some sort of planning stage to be worked on after COTN (which is looking very good so far, btw)

And thats all i can remember to ask now because my memory bites... Anyways, i couldnt leave a whole discussion board empty ya know?

Elvenwarrior2001
05-06-2004, 02:27 AM
Looks like you beat me too it CD. I was going to ask the same thing.

There are quite a few of us who hang out in the Lords of Magic forums (The Sierra one, and Urak Forums [http://pub35.ezboard.com/burakforums], and who are clamouring for a Lords of Magic sequel. And short of that...we'd love something in the spirit of LoM. Do you guys think there's any possibility of eithre of those two options in the near future? (5 years say).

Elven

P.S. Thanx for your responses in advance. I'm glad you guys take the time to listen to us crazy LoMers. ;)

BalkothsBane
05-06-2004, 02:49 AM
Being a 'LoMer' from way back, I would love to see a second Lords of Magic. LOM was the first strategy/fantasy game I ever played and it is still a favorite. So, if you don't make one I won't boycote you but...

I might go further down the path of insanity and gnaw on my computer desk...

:D


The Lady of Life guide you! (yes we are pathetic!)

Andrugan Theollis

Elvenwarrior2001
05-06-2004, 02:51 AM
So what...I mean. No we're not! lol. Welcome Bane, may Llanwylyn bless you. ;)

Elven

P.S. Crikey! All three LoM guys in this thread are Lifies. lol

BalkothsBane
05-06-2004, 02:55 AM
And you also!

Well, what do you wan't? A bunch of Deathies running around causeing trouble? I should hope not! ;)


Andrugan Theollis

Celebithil Dae
05-06-2004, 05:08 PM
Heh, troublemakers :p

Afterburner
05-06-2004, 09:56 PM
While I would be happy as a pig in a warehouse full of corncobs if Tilted Mill restricted themselves to developing nothing but city builder-type games, I did like Lords of Magic quite a bit.

IF Tilted Mill decides to put out an unofficial Lords of Magic clone, I have but one suggestion:

KEEP SOME KIND OF SCORE VS. THE COMPUTER!

See, my thing is: I suck at strategy games. Always have. The computer opponent set on "medium" difficulty has always been sufficiently challenging for me in any given strategy game.

So when I played Lords of Magic the first time through, I oohed and aahed over the game, and I really got a kick out of the gameplay, and I went around the map kicking butt and taking names, and finally defeated the main bad guy...

...and then was treated to a brief cutscene and that was it. No score, no "here's how well you did against the computer opponent," no nothing.

And, for me, the replay value of a game like Lords of Magic hinges entirely on me trying to get better scores over previous games. If replaying the game means that I'll simply end up seeing the same cutscene over and over again, my motivation for repeated playing is non-existent. Indeed, I haven't played LOM again since the first time I beat it years ago, because what's the point?

Understand that I'm not trying to rag on anybody or complain about the product, because I recall it being a very fun game. But for those of us who find the computer challenging enough, it would be nice if there were some way to gauge our performance in one game against previous games. Which suggests some sort of scorekeeping system.

Just a thought...

Elvenwarrior2001
05-06-2004, 10:09 PM
Hmm... :confused: I can't say I like that scoring system thing at all. That's like some kind of arcade game. Just like I don't want scores on city-builders. The game was fun how it was. I've had if for many, many, years, and I still play it. I played it today in fact. :D

Elven

Celebithil Dae
05-06-2004, 10:18 PM
i personally dont like scores. now a different cutscene for each faith wold be nice, but anyways, i jsut try to make it hard. And boy whem you get some of t yhose custom maps out there, and severly limit your resources, it can be hard, let me tell you!

But im usually happy if i can jsut beat the game

BalkothsBane
05-07-2004, 12:09 AM
In other words...LoM must remain pure!!! heh

Some sort of ranking on how well you did in a battle might not bother me so much...I don't know...

Like if you do a perfect battle you are a "Lord of Magic", if you do poorly you are an "Orc"...Or maybe not :p


Andrugan Theollis

Zenethor
05-16-2004, 10:08 PM
Hmmm....I don't like the idea of scoring the game. We are perfectly capable of gaging our own abilities, we don't need a computer to tell us exactly how much havoc we wreaked.

Gandalf

Merepatra
05-17-2004, 09:12 AM
Personally I really hope there is some kind of scoring system. Hopefully one that is more balanced than the Pharaoh one though as it basically only rewarded making lots of money.

Like many players I ignored the score in Pharaoh but did use the Ratings to give an indication of how well I achieved my own goals in the game, to compare my cities both to other peoples and more importantly to other attempts by myself. Something like that, but with even more depth if possible, would be much appreciated by me.

Keith
05-17-2004, 09:18 AM
Personally I really hope there is some kind of scoring system. Hopefully one that is more balanced than the Pharaoh one though as it basically only rewarded making lots of money.

Like many players I ignored the score in Pharaoh but did use the Ratings to give an indication of how well I achieved my own goals in the game, to compare my cities both to other peoples and more importantly to other attempts by myself. Something like that, but with even more depth if possible, would be much appreciated by me.My only gauge was if I completed the mission successfully. I never really cared what the score was. Scoring seemed to be balanced more to the speed builder that could meet all the goals as quickly as possible with a bonus for exceeding any of the rating requirements of the mission.

They can include a scoring system or not it makes no difference to me. I'll be judge of whether or not I did a good job.
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Keith Heitmann
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Elvenwarrior2001
05-17-2004, 05:40 PM
Lords of Magic isn't like Pharoah. Not being a City Builder. Your goal: Free your temple, gather troops, and eventually, kill Balky (the bad guy). And any other enemies you have. So scores don't work. I like it the way it is. I'd just like a sequel with bunches of new stuff (AI, graphics, units, spells, story, etc.) :)

Elven

Celebithil Dae
05-17-2004, 10:00 PM
And the devs to make me Lord of Life *whistles innocently*

Elvenwarrior2001
05-18-2004, 12:57 AM
Hmm...I like it! "Celebithil Dae! Lord of Life" <--default name. Hehe. That'd be great! :)

Elven

Azeem
05-20-2004, 04:59 PM
I would definitely love to see a spiritual sequel to "Lords of Magic." I bought it only a month after it was released and I'm still playing it almost every day now. :) It's the one game that NEVER got uninstalled from my computer (WarCraft III ceases to exist on my computer, by the way ;) ). If there is to be a spiritual sequel to that old classic, it should remain turn-based with real-time combat. I find that that sort of system works out best and does not degenerate into a frantic click-fest.

As for the scoring system, I think it should be implemented. Some people like to see numbers as a way of gauging their status. Besides, even the legendary "Master of Magic" game had a scoring system. :)

Zenethor
05-20-2004, 05:49 PM
I guess you have a point. I wouldn't MIND a scoring system so much; I just don't think I'd use it.

Elvenwarrior2001
05-20-2004, 07:14 PM
Well...if some people want a scoring system, that's fine by me, but I wouldn't want it to get in the way and have anything like requirements. Or certain scores you MUST reach to do certain things. But it just being there wouldn't bother me, as long as it wasn't in my face all the time. ;)

Elven

EmperorJay
05-21-2004, 04:39 AM
The Pharaoh scoring system was okay as it was IMHO.

Zenethor
05-21-2004, 04:22 PM
How did that work?

Chris Beatrice
05-21-2004, 04:44 PM
We love LOM. I don't think there's a person at TMill who doesn't crave the chance to work on another fantasy strategy / empire building game!!! If only all the pieces can fall together!!

It's difficult to explain the unique convergence of events that needs to occur for something like this to come to pass. Were it not for the whole "rebuilding a company from scratch and reassembling a team" thing (you know, that little snafu that took two and a half years...), it would be a lot more likely to happen sooner rather than later.

We shall see...

-Chris

Celebithil Dae
05-21-2004, 10:32 PM
Yes, we shall see... Bugger SNAFU's anyways. Oh well, as long as there is hope. Lets just hope the pieces start dropping like something that drops quickly and in large amounts.

Master Builder
07-07-2004, 01:11 PM
Add one more LOMer (played so much i never got to the forums and my eyes became the computer screen. But anyway heres one for the Chaos Side. I will bring some much needed Chaos to this forum...(looks around) on second though I can move right on in...)