- SUG: City distribution
- UI suggestion: clickable resources
- SUG to solve jewels crisis
- SUG: Address book?
- SUG: Sort the transports in order of arrival time
- SUG: Market buy orders
- SUG: Make market reach 2 nomes further per upgrade
- SUG: Market Selection UI
- SUG: Market Level Screen
- SUG: Market Trade List
- listing quantity maximum too small
- SUG: Make visible if pharaoh is at home
- SUG: Make the message icon more visible please!
- SUG: Who is buying from us?
- market
- Sug: Show boat return times in Exchange
- SUG: Temple donation group should show who has a temple
- SUG: construction
- SUG: Add some kind of progress indicator for ships
- Sug: Show market range on world map
- SUG give Nomes numbers as well
- ::SUG:: by roboczar - Forum for Trades
- SUG Forum Rule - No Forum Trade Advertizing
- SUG - Scrolls Recieved
- SUG - Consumption
- event times don't match up with the computer clock
- SUG: Change the default name
- SUG: Make market visibility two-way
- SUGs: For player management, and construction options.
- Suggestion if this game wants to survive--
- SUG: Show construction costs vs raw materials
- SUG: trade history sorted by player
- Suggestion
- SUG: Super nomes
- SUG: Out of Nome assistant
- Sug: Mor specialization points
- A few ideas
- SUG Encourage larger market orders
- SUG Show how far away a seller is on the Current Listings screen
- 2 SUG's:Market Taxes and Requests/Notices
- SUG: add a confirmation window to market listing
- 4 suggestions
- SUG: sound
- SUG: Back" button to nome you were viewing when viewing other players
- SUG: Item decay
- SUG: Extra forum Section
- SUG: Abandon a City (Quit the game)
- SUG: Delete Dead Cities when a nome is full
- SUG: Friends list.
- Sug; each nome have more than 2 items
- SUG: Production quantity selector
- SUG: Scroll System Ideas
- SUG: Library (technology)
- SUG: Player online/active indicator
- SUG (interface enhancement): Optional sticky prices.
- have screen jump to a nome
- [FEAT REQ] Clicking on goods in UI
- SUG: Trading
- SUG: Buyer Market
- SUG: Make market upgrades easier.
- SUG: Allow choice of where to make your city.
- SUG: Add a "Construction" building.
- SUG : messages
- SUG: Don't start production if there is not enough materials to compelete it.
- "--:-- minutes since last loggged on" tag
- SUG: Expanding Who Can See Your Goods
- SUG: Queue
- SUG: remove market sales from game log
- SUG: top ten lists
- Cancel building upgrade button
- SUG: Concurrent Upgrades
- SUG: Allies List
- SUG: "Ship To" button for your own cities
- SUG: Small Upgrade Queue List
- (another) SUG: Moving ships between cities!
- Court of Law is needed
- SUG: Worker counters
- Game clock and time zones
- Another suggestion: trade agreement and alliances
- SUG: Why not use raw mats for early palace upgrades.
- Pharaoh's Notepad
- No third city
- SUG: Change favicon on events...
- [SUG] Exchange increases market size
- SUG: Transports report to include all your cities
- Click on material icons
- SUG: Make transport screen show send time
- sug basic cost indcasion
- SUG Resource icon on Nome Map
- Back button
- Interface organization -- Commodities
- SUG: Nile Wide MessageBoard.
- SUG: progress bars
- SUG: cedar bridge
- SUG: Donation decreasing over time
- More construction/upgrade art & beautification
- Suggestion: Read scrolls
- SUG: Auto-responder
- Aborting construction
- SUG: Color Codes for cities
- City name with cyrilic
- SUG temple goods not showing
- SUG: market ticker
- SUG: Voluntary/Involuntary Relocation
- Referal ... thing
- Music?
- SUG: Billboard signage at nome level
- SUG: Audible new scroll alert
- SUG: Sending of ships
- SUG: reclaim % of materials when destroy bldg.
- SUG: Military
- Sug: Technology
- SUG:Seasons, Floods, Famines
- Global temple donations create some global benefit
- new market interface
- SUG: Wheat production rebalance
- SUG: Labor for hire
- SUG: Three city max ?
- Sug: Modification to the Trading System.
- Sug: Send me email when ever I get a scroll
- Just a thought.
- scheduling ships?
- SUG: Standing market offer
- Warehouse Capacity
- SUG: [Post Military] Servant Happiness.
- SUG: Change to Online Globe indicator
- SUG: Game Log Search/Sort
- SUG: Rushed Building
- SUG: Overview screen
- SUG: Notepad
- SUG: Partial Buy Orders
- Trading/Not Trading Flag
- sug: Expire goods on the exchange after xx time
- SUG: Market Sell Order Changes
- ship trade
- Sug: Mini map
- SUG: Warehouse Capacity Graphics
- SUG: Ship way points
- [REQUEST] Temple Feature
- Allies Mgr needs DELETE
- SUG: additional ally features
- Another Ally Suggestion
- A little of change about shop
- SUG: More complex goods
- I don't need all game log
- SUG: "Away From Keyboard" flag
- SUG: diplomacy points
- SUG: Re-think Founding Cities
- SUG: Nome bookmarks
- SUG: Separate Direct Trade Order UI
- Make the temple bless ONLY the contributors
- Rename Cedar to Acacia
- Can we PLEASE have local timing?
- Nome wide Agricultural Project
- Hiring out Troops.
- SUG: RSS feeds Game Log & Scrolls
- SUG: Ship speed boost at certain city levels
- Thermometers showing warehouse limit
- SUG: Icon links to buildings
- SUG: Make Shop Give Back Unused When Destroyed
- SUG: More direct market access
- SUG: Additional sorting option for allies?
- SUG: Cancel Direct Trade
- Little people text suggestion - temple donations
- Karma/Respect system for direct trade
- SUG: Temple View - show cities with temples
- SUG: Central view for laborers and production
- delete user account
- SUG: Specializations need to be rethought
- Nerf jewelry!
- Multiple Buy Orders for same Item
- [SUG] Building structure system, army
- extra shop sites
- SUG: Relocating cities
- SUG: Trade log
- Pillage abandoned cities
- Feature Request: Automated Trade Agreements
- SUG: We want MONKEYS!
- SUG: Palace upgrade costs dependent of nome region.
- SUG: Ship trades are able to transfer goods of both players in one ship.
- [SUG] A Place to use your Military
- SUG: Temple Donations
- [SUG] Search by Player name
- SUG: Better Barter
- SUG: Progess bar for founding city
- SUG: leaderboard
- Sug: increments in exchange to 10
- SUG: exchange to show sail history
- SUG: Active Temple indicator
- SUG: Market Fee
- SUG - Add friends cities to exchange
- SUG: Ally notes
- SUG: Trade Reason + Color code
- SUG: Our titles need to change
- Status Sections
- SUG: Profile text box
- Ship image
- SUG:Replied
- SUG: Total Resources, Quick Acces Buttons
- I am crazy!!!!!!
- Game log - incoming shipments?
- Nome screen
- SUG: trade scribewall range filter
- Sug: Have person that puts up buy order pay the fee
- 'Back' button
- SUG: Date in the Scribe wall - Nome level
- SUG user upgrade of ship's capacity
- SUG: Quick production adjustments in bottom menu
- Population
- Temple
- SUG: Nome map, founding city, show time remaining
- More cedar demand
- SUG: Market upgrade criteria
- Fix the market!
- SUG: Trade Donation based on Ranking/Economy Rating
- random suggestions
- SUG: Cross-city work program
- SUG: Scroll outbox/sentbox
- SUG: More buttons to add/subtract workers
- SUG: Increase ships carry capacity for bread only.
- SUG: Ability to place a normal shop building in a market slot.
- SUG: Nome chat template.
- SUG: Contracts
- SUG: Allow direct trade of ships
- Change the Slider that Allocates Workers
- SUG: Rearrange worker controls
- SUG: Brickworks storage
- SUG: Throne Room
- Sug: Donation button for TM
- SUG: Transports Screen - Tabbed
- [SUG] - Trade Template
- SUG: Transports Screen - Arrivals Pane
- SUG: Searching Nomes by coordinate
- Calculator
- SUG: Partial consumption of buy orders.
- [SUG] Direct Trade Panel Should Go Away After Sending
- Spreed sheet View
- SUG: Ability to see market upgrade costs if something else is being built.
- iPod Touch/iPhone Issues Thread
- SUG: Ability to transform a high level shop from producing good A to good B.
- SUG: Allow coordinate search in the nome search bar
- SUG: Exchange % complete bar color
- SUG: Nile Online Expansion!
- New men
- SUG: Provide a way to know the time until the new found city is done.
- Guilds/Alliances
- SUG: Allow the order of the cityview icons to be based on the coordinate numbering.
- SUG: ability to rate other people on trades, or enforce direct trades
- Sug: In the event that the need arises, a trade fraud department
- SUG: event log categories